Kane — Turn Decision Card (Level 11)

Rank 6 Cast Priorities

  1. 2+ priority targets clustered?Phantasmal Calamity.
  2. Single dangerous target ruining fights?Synesthesia first.
  3. Need fear/attrition + pressure on one target?Vision of Death.
  4. Suspect concealment/illusion/invisibility?Truesight before committing big control.
  5. Unknown opener: hold rank 6 for round 2 unless board is already ideal for Calamity.
  6. Boss + adds: Synesthesia boss, let party delete adds; Calamity only if it hits multiple real threats.
  7. Resource rule: spend rank 6 to swing encounter tempo, not to finish a fight already won.

Fast Round Flow

  • Action 1: Identify highest threat + likely weakest save
  • Action 2: Cast for action denial / setup
  • Action 3: Reposition, sustain, or defensive setup

Kane Reminders

  • Winning actions > winning damage meters.
  • Call your intent out loud so teammates sequence around it.
  • If uncertain, pick the line that removes most enemy options this round.