Kane — Turn Decision Card (Level 11)
Rank 6 Cast Priorities
- 2+ priority targets clustered? → Phantasmal Calamity.
- Single dangerous target ruining fights? → Synesthesia first.
- Need fear/attrition + pressure on one target? → Vision of Death.
- Suspect concealment/illusion/invisibility? → Truesight before committing big control.
- Unknown opener: hold rank 6 for round 2 unless board is already ideal for Calamity.
- Boss + adds: Synesthesia boss, let party delete adds; Calamity only if it hits multiple real threats.
- Resource rule: spend rank 6 to swing encounter tempo, not to finish a fight already won.
Fast Round Flow
- Action 1: Identify highest threat + likely weakest save
- Action 2: Cast for action denial / setup
- Action 3: Reposition, sustain, or defensive setup
Kane Reminders
- Winning actions > winning damage meters.
- Call your intent out loud so teammates sequence around it.
- If uncertain, pick the line that removes most enemy options this round.