Kane — Session Prep Card (Level 11)
2-Minute Pre-Session Setup
- Confirm spell list in Pathbuilder matches latest sheet.
- Mark rank 6 plan: Calamity = multi-target swing, Truesight = anti-trick tool.
- Set default opener for tonight’s expected fight type.
- Pick one defensive fallback (position + escape line) before session starts.
Default Openers
Unknown Encounter
- Round 1: gather info + conservative control (don’t blow rank 6 unless perfect).
- Goal: identify weak save and threat hierarchy.
Boss / Elite Focus
- Round 1: Synesthesia on primary threat if viable.
- Round 2: maintain pressure, reposition safely, enable party focus fire.
Multiple Enemies
- Round 1–2: look for Phantasmal Calamity hitting 2+ priority targets.
- If spread out: control highest-impact target first, delay Calamity.
Slot & Resource Discipline
- Rank 6 is for tempo swing, not cleanup.
- Don’t spend top slots into already-won fights.
- If fight difficulty spikes early, spend decisively—don’t hoard.
Positioning Rules
- Start where you can affect multiple enemies without front-lining.
- Preserve at least one move/reposition option each round.
- If threatened, protect action economy first, damage second.
Team Sync Cues (say out loud)
- “I’m targeting Will on X.”
- “Setting up control—focus X after this.”
- “Holding rank 6 for better cluster / next spike.”
60-Second Post-Fight Review
- What spell created the biggest action swing?
- What sat dead in hand again?
- What single tweak improves next session?